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Quake II Hints And Tips Section

This area is devoted to helping you to improve your skill and just generally help you to learn new tactics etc. for single and multi player games.

Much of this area is still under construction so please put up with it for now.

  • More to come....

 

Basic Tactics

Single Player Games

Multiplayer Deathmatches

Standard Deathmatches

Teamplay Deathmatches

Lithium

Threewave Capture The Flag

Firstly know your levels, practice on them a couple of times on your own or with some bots.  The Ideal bot for CTF practice is probably Eraserbot  Alternatively there is a demo available which shows you where all the weapons are and the layouts of the maps here, it's only about 400k and is definately worth downloading if you are new to playing it.

  CTF games are vastly different from standard deathmatches and even teamplay ones.  Not only do you have to frag the enemy as much as possible, in fact this isn't even the main focus of the way you should be playing it.  If you play a game of CTF as you would a DM then you and your team will lose badly.  In CTF the focus is on the flags, these are situated within the teams bases, RED and BLUE.  The main aim for each team is to capture the other teams flag, in other words to steal their flag and take it to your base.  You can only capture their flag if your flag is in your base and you capture by walking with their flag into the spot where your flag is.   It is therefore essential that you balance offense and defense and if it means that you have to go defense then you should or it'll just make it much harder.

Flag Status

  In the bottom right corner of your screen you should see 2 numbers with 2 squares beside each of them.  These squares are used to indicate the current status of you flag which can be one of three icons which are:

flag-got.jpg (754 bytes) - Enemy has possession of flag and is probably en-route to their base with it

flag-no.jpg (842 bytes) - Enemy isn't carrying flag but it is not in your base and so should be returned ASAP.  Will return automatically after a set period of time if no-one collects it.

flag-safe.jpg (933 bytes) - The Flag is safely tucked away in it's base

  If you find your flag lying on the ground, or indeed the enemies, simply walk over it to return it to your base, if it's the enemies then you will become the carrier and should get to your base in order to capture it.

   If you are carrying the enemy flag you will see a flashing flag icon in the top right corner of your HUD.  Also be wary of the flag's glow when you are carrying it, it shines a circular light in the enemies colour which can be seen from the other side of a wall if you are standing too close it.

Communicating with other Players

  Communication is one of the most important factors in team games as what's the point in making it team based if you all do your own thing.  Thankfully this is made easier by the use of strings that can be used in your scripts for CTF.  There a number of pre-defined ones which are:

%n - Prints the names of visible players

%l - Prints your current location

%w - Prints your current weapon

%h - Health level

%t - Current tech held, if any

%a - Armour level

  To use these you simply put say "I'm %l and am armed with %w" which could then display "I'm near the red flag and am armed with BFG10k"  depending on your locationand the weapons you are using.  Also one of the most important commands to use when communicating with your team is the say_team command.  This works the same as say but only your team members recieve it so the enemy doesn't know what you just said.

  You should also try to use strings when possible in your scripts so that they can be easily modified in an instant.  The prime example of this is when you are slagging the opponent team.  What you can do is have two variables called them and us which are set to correspond with your team.  In other words them is set to the opposing team where as us is set to your current team, remeber to use an & in front of the stringname when you want to print it, e.g. &us.  I'll give you a short example script here:

//Defaults

set them ENEMY

set us OUR

//Bindings

bind b "set us BLUE; set them RED" ;

bind r "set us RED; set them BLUE" ;

//Example saying

bind e "say_team &us TEAM! I've spotted &them incoming %l" ;

  Basically what would happen is when you join a team you would press r if you were red or b if you were blue, the defaults are just there in case you forget.   When you press e it will give the message "RED TEAM! I've spotted BLUE incoming near the red shotgun" if you were on the red team and happened to be standing near the red shotgun.  For more on Scripting see the Editing section (Coming soon)

Techs

  There are 4 new techs that come with CTF these are:

ctf-med.jpg (3440 bytes) - Regeneration: will restore your health slowly and also boost it's max to 150% best for carriers.

 ctf-pow.jpg (4452 bytes) - Power Amplifier: this will double your damage per attack, combined with quad it will cause 8x damage!

ctf-sheild.jpg (4550 bytes) - Power Shield: This reduces the amount of damage done to you when you take a hit.

ctf-time.jpg (3746 bytes) - Time Acceleration: Will make you fire at twice the speed of usual, excellent for firing barrages of rockets.

  You can only carry 1 tech at a time and if you are carrying a tech then the appropriate icon will be displayed above the flag icons.  In order to drop a tech you will need to bind a key to drop_tech.  This will drop the tech you are currently carrying but note, once you have dropped it you can't pick it up again until after you have died.

Grappling Hook

  This is probably the bane of the newbie, how many times has someone asked you how to use the grappling hook?  Well here's how:

  The simple way: Bind a key to use grapple, e.g bind mouse2 "use grapple" is what I use on my 3 button mouse.

  The slightly harder way: Short example script:

bind mouse2 "+hook"

alias +hook "use grapple;wait;+attack;"

alias - hook "-attack"

  What does this do?  Well when you bind a key to use grapple it simply causes the current weapon to change to the grappling hook, by doing this you can simply press and hold mouse2 and it will change to the grapple and fire it as well making a bit easier at times and I prefer this method.  This method is also extremely recommended for use with the Lithium Mod's grappling hook.

 

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Last updated: May 05, 1998.

EraseR's QuakeII Zone was started on 3rd April 1998